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Episode 9: Action RPGs

What is it that makes action RPGs like Diablo and Borderlands so fun? How do RPG elements enhance the action, rather than bog it down? This week we’re taking a look at some games that got it right, and how they got it right.

We talk with Super Duper Garrett Cooper who’s developing of the upcoming action RPG Black Ice. We discuss his experience designing an action RPG, including the challenge of balancing both RPG and action elements, the importance of play styles, and plenty more!

gamedesignpodcast_s1e09.mp3

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